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R&D Engineer

Job Type:
Permanent
Salary/Rate:
DOE
Date Posted:
30/06/2017
Department:
R&D West (London)
Location:
London, Soho
Closing Date:
27/10/2017

Based in Central London, R&D research and develop technologies to enhance PlayStation platforms, support our development community and create future products for the business.

For more information, see http://rdwest.playstation.com/

Job description:

We are looking for an experienced engineer to join the R&D department to work on tracking systems and drivers for a VR related project in our London offices.

This role will be as part of a small, highly focused team but one that will be working closely with other technical teams within R&D. The successful applicant will therefore need good collaboration skills as well as being highly self-motivated with an ability to show initiative.

Job summary:

The successful applicant will work on project aiding in the design, development and integration of its associated deliverables including documentation.

Responsibilities:

Development and integration of tools, APIs and device drivers for PS VR including image processing and tracking using multiple sensor data from PlayStation Camera, the VR Headset, DUALSHOCK4 and PlayStation Move controllers.

Ensuring accuracy and robustness of systems through testing and validation.

Profiling and optimising code to meet performance requirements.

Working closely with the technical lead and other members of the project team within the RD department to develop and integrate code to deliver the project.

Keeping implementation on target to meet tight schedules

Providing innovative solutions to technical problems they may encounter during the project

Essential skills:

Strong technical background in Computer Science, educated to degree level or higher, or with equivalent experience

Experience of programming in C/C++

Proficient in maths and 3D geometry

Experience of working with Virtual Reality

Experience of 3D graphics and shader programming on modern GPUs using DirectX or equivalent.

Understanding of computer architecture and optimisation techniques on modern CPUs and GPUs

Experience of CPU SIMD programming and intrinsics.

Experience of Image processing.

Experience of version control systems: e.g. Perforce, SVN, Git etc.

Able to get up to speed quickly with existing code bases

Good interpersonal skills, the ability to work in a team.

Advantageous skills:

Experience in Computer vision

Experience of console development on PlayStation4

Experience of PC development with DX12 or Vulkan

Experience of Device driver development

Experience with Stereoscopic camera systems.

Experience of multi-sensor fusion tracking systems.

Experience of working with Unreal engine.

Ability to adapt quickly in an agile environment

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