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Senior Environment Artist

Job Type:
Dependent on experience
Date Posted:
Guerrilla Cambridge
Closing Date:

Guerrilla Games’ Cambridge Studio is looking for a talented Senior Environment Artist to join their world-class art team working on PS4. We’re looking for someone to work as a key member of a small motivated team of artists to construct game environments based on approved concept art. Come and work with a great pool of talent in an equally great city.


Your portfolio should:

- Demonstrate both hard and soft surface 3D modelling techniques.

- Demonstrate PS3/PS4 quality texturing (diffuse, normal and specular maps).

- Demonstrate the ability to UV complex objects efficiently.

- Demonstrate your ability to create multiple complex environments, interior and exterior.

- Demonstrate the ability to recreate multiple architectural styles.

- Show at least one environment demonstrating strong creative vision, an eye for detail, composition and visual story telling.

- Demonstrate at least one environment created within strict performance budgets.

It would also be beneficial if your portfolio:

- Contains 2D environment concept paints or sketches.


We’re interested in hearing from you if:

- You are able to work within a predefined art style as part of a multidisciplinary team.

- You are able to deliver work to a very high level of quality within fixed time constraints.

- You show enthusiasm, drive and the ability to learn new processes.

- You are able to balance technical, gameplay and artistic constraints, and are able to work collaboratively on reaching a solution between disciplines.

- You are able work with a high level of autonomy but are also comfortable working with feedback and take direction effectively.

- You can apply lateral thinking to find innovative creative solutions.

- You are able to present, discuss and critique your own work as well as that of others within the team, providing sensitive, yet effective feedback and direction.

- You can draw inspiration from a variety of sources outside of games.

- You have development experience on multiple shipped games.

- You have development experience on recent AAA console games.

- You have a thorough working knowledge of modern shader models.

- You have a broad knowledge of current and past video game environments.

- You have an interest in videogames.

- You can demonstrate high proficiency in the use of Photoshop.

It would be beneficial but not required if:

- You are an experienced Maya user.

- You show high proficiency in the use of zBrush or Mudbox.

- You have scripting experience in Mel or Python.

Please note: Applications submitted without portfolio will not be considered.

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